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Spec ops the line no sound
Spec ops the line no sound












Walking out of the hotel, Delta comes out into the floor of Dubai, where the player can see a wrecked car, a flag, and the bases of all the nearby buildings. The way out is a glass window that must be shot and shattered, pouring sand in and allowing access outside. At this point, Lugo comes in, saying he may have found a way out. Walker firmly states that Gould saved their asses and that he's all they've got. Adams replies that, yes, the 33rd needs to be stopped, but Gould's "revolution" is just stirring things up. Immediately after, gunfire shatters the red glass ceiling and a soldier, almost comically, falls through, apparently dead or dying, splattering blood and cracking the glass circle of floor he landed on.Īdams states that it's not looking too good for Gould, and Walker, apparently alerted by the tone of voice, asks if Adams has a problem with him. They come down into what seems to be another lobby from the Sunken Hotel encountered earlier, as it is very fancily decorated, with many precious metals and jewels. As they descend the stairs, the radio goes out and Walker orders Lugo to get him back on the radio, but Lugo says he can't because the signal is dead.

spec ops the line no sound

The conversation is cut short with a curse from Gould, who is apparently coming under fire from a helicopter(s). Walker inquires of any sign of Konrad, but Gould says no, and if the rumors of his being alive are true, he's hiding out somewhere.

spec ops the line no sound

While instead of going through the doors and approaching a curving set of stairs to the left, Walker asks what's going on, and Gould responds "Insanity", that the CIA were sent in looking for survivors and instead found Dubai tearing itself apart. Walker replies that they took a pretty good beating, but will live, to which Gould responds that this is good, because the CIA need all the help they can get. A call comes in signaling Walker to respond, which he does, and as the three head towards another set of double doors, the voice of Gould comes in with relief over their wellbeing. The player is then given control over Walker as they come into a large, well-decorated metal hallway. Adams fires at it twice and kicks the doors open. Walker and Lugo take the left side door and Walker orders Adams to do the honors. They drop down a ledge and run towards a set of doors with light coming from underneath them. Walker replies that it isn't just about finding Konrad anymore, it's about doing what's right. They begin to walk down the dark tunnel, and Adams asks about Konrad. Walker says that Gould has earned his trust by risking his life to save theirs. Adams agrees, but asks if they can trust the CIA. Lugo agrees, saying that the Damned-the half of the 33rd that chose to stay with Konrad-are out of control, and that someone has to stop them. Adams suggests that they leave and call in the evac team, but Walker again says they can't, as they have 8 miles of open desert between them and the storm wall, and that helicopters would cut them down before they took 10 steps, and that their only option now is to reconnect with Gould.Īdams gets up and begins to walk around, and asks if he's sure he wants to do that, and Walker states that they have no choice, comparing the CIA with the current condition of the 33rd. Lugo states that it's impressive, seeing as the city was supposed to be uninhabited, to which Walker agrees. While he does, Adams asks what Walker is thinking, to which he replies, almost sarcastically, that he thinks they landed in a war zone. With that, Lugo tells him to hold still and finishes treating him. He then offers Adams Morphine for the pain, but he denies it, saying he wants to keep his head clear.

spec ops the line no sound spec ops the line no sound

Lugo (the team's designated medic) states that Adams can walk, but it will hurt. He asks Lugo how "it" looks, and the screen pans over "it", which is revealed to be Adams, sitting on the ground with Lugo checking his injured legs. The opening cutscene of the chapter shows Walker shuffling around a dark underground tunnel by the light of his gun. If the player selects this chapter from Select Chapter, Walker's load out will be as follows:














Spec ops the line no sound